
I’m Molly Carroll, a developer specializing in Level Design and World Building. With over 13 years of combined experience in theatrical scenic design and game development, I bring a unique awareness and passion for 3D spaces to my work. The “what, where, when, why, who, how?” of a world is my bread and butter.
I create for traditional PC and console gaming experiences as well as immersive, interactive applications for XR (particularly VR and MR). I love mixing mediums and exploring the intersection of the digital with the tangible.