Helios Temple
Personal, Research and Development Molly Carroll Personal, Research and Development Molly Carroll

Helios Temple

Taking cues from Tomb Raider (2013) for pacing and borrowing visual elements reminiscent of Indiana Jones (Raiders, Temple of Doom), I focused on creating an atmosphere heavy with lore and exploration. Instead of prioritizing combat, I designed lore-collection opportunities throughout the level; journal pages are scattered across the temple, hinting at its purpose and foreshadowing a lurking danger.

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Risotto Ricordi
Personal Molly Carroll Personal Molly Carroll

Risotto Ricordi

VR interactive narrative project based on historical family photographs and video. Help an Italian grandmother remember how to make one of her favorite recipes as you listen to her memories.

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Kore VR - Level and Environment Design
Professional, VR, Oculus Molly Carroll Professional, VR, Oculus Molly Carroll

Kore VR - Level and Environment Design

The visual world of KORE reflects the vibrant, rich history and legacy of Korean design with a focus on the traditional architecture of a Hanok home. Within the walls of KORE’s Hanok, modern accents and technologies meld with the past. In this level design, we explore how history has a place in the expansive and boundless world of virtual reality. How can we highlight the beauty of our Earth and humanity within digital worlds? Our main goal is to create an environment that invites the player to get comfortable and relax as they spend time exploring and learning.

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